Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Jul 02, 2005, 01:56 AM // 01:56   #1
Academy Page
 
Join Date: May 2005
Advertisement

Disable Ads
Default Is there a limit with how many minions you can animate?

The other day i was pvping with my team, and we summoned over 100 bone fiends, but there was a problem with the AI, and the fiends did not attack the enemy in their FOV, neither did they follow the necro, was wondering if this was a bug, as the minions do not move at all even if it gets attacked or if the master moves.
gign is offline   Reply With Quote
Old Jul 02, 2005, 02:31 AM // 02:31   #2
Krytan Explorer
 
Jelloblimp's Avatar
 
Join Date: May 2005
Guild: [KCHS]
Profession: W/N
Default

Quote:
Originally Posted by gign
The other day i was pvping with my team, and we summoned over 100 bone fiends(...)
I do not know the answer for sure but could be lag related (dont think tombs is optimised for that many creatures running around. Player actions could also have higher priority when server manages connections/info sent back & forth).

Also screenshot if you manage to summon that many bone fiends again (& upload to imageshack or some other free image service), bonus points if you are shouting "ZERG RUSH" at the same time
Jelloblimp is offline   Reply With Quote
Old Jul 02, 2005, 02:53 AM // 02:53   #3
Academy Page
 
Join Date: May 2005
Default

If lag and connection limit was the problem, then i think this should be considered a bug, no?
gign is offline   Reply With Quote
Old Jul 02, 2005, 08:51 PM // 20:51   #4
Wilds Pathfinder
 
Rhedd's Avatar
 
Join Date: May 2005
Location: You ever have to clean up after a Moa bird?
Guild: True Solunastra [SLA] Profession: Moa Wrangler
Default

100 fiends at one time?? Wow, opposing necros must've REALLY sucked. ^_^
Rhedd is offline   Reply With Quote
Old Jul 02, 2005, 09:01 PM // 21:01   #5
Krytan Explorer
 
Join Date: May 2005
Default

Its a stupid anoying trick, they make a all necro team and then during the countdown timer some die, get used to raise a minion, raised, get killed again, raise a minion, etc ...

When coundown is over the other team is looking at over 20 enemies instead of just 8, they get zerg rush, killed and get their bodies used to raise even more minions.
Drakron is offline   Reply With Quote
Old Jul 02, 2005, 09:07 PM // 21:07   #6
Desert Nomad
 
Phades's Avatar
 
Join Date: Jun 2005
Default

Ranger spirit to prevent the eventual res would end the cycle eventually. There are some tricks in necromaner lines to shift the minions around, in addition to fire and holy ripping the minions apart.
Phades is offline   Reply With Quote
Old Jul 02, 2005, 11:38 PM // 23:38   #7
Krytan Explorer
 
Join Date: May 2005
Default

Yes thats is why I said it was a anoying trick, there are ways to counter it buts stills its a exploit of necro "suicide" abilities and lack of a minion cap number.

Its no better that "running to win" were the team simply runs and runs forcing the other team to log out of sheer boredom, there are wars to deal with it as wel.
Drakron is offline   Reply With Quote
Old Jul 03, 2005, 03:29 AM // 03:29   #8
Ascalonian Squire
 
Tengoku No Yushosha's Avatar
 
Join Date: Jun 2005
Profession: E/Me
Default

Were you healing your minions? If you don't care for your minions, they lose they're "bond' to you. The spell "Verata's gaze' or something, if a minion doesn't have a "Master" then you become its master or something like that, but you have to care for your minions in order for them to stay loyal to you.
Tengoku No Yushosha is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Skills - Animate Bone Minions Guild Wars Guru The Campfire 30 Aug 25, 2006 04:56 PM // 16:56
Animate Minions vs. Mantra of Recall Knido The Campfire 5 Jan 24, 2006 11:59 AM // 11:59
TomD22 The Campfire 7 Sep 13, 2005 03:48 PM // 15:48
Animate Minions / Fiend - Location? Beradok Questions & Answers 2 May 20, 2005 02:09 PM // 14:09
Animate Bone Minions Darkmane Questions & Answers 5 May 09, 2005 11:43 PM // 23:43


All times are GMT. The time now is 03:53 AM // 03:53.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("